Mortal Races - Humans

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Humans are the most numerous race on Naboria. They have founded countless realms and civilizations that came and went through history. Humans differentiate many sub-races based on phenotypical or cultural differences. All humans remain the same race, no matter how they call themselves. Human "sub-races" differentiate often in skin, hair and eye color, stature, etc. Although some sub-races claim to be stronger, more intelligent or tougher, no real modifier to the traits is given. Some environmental conditions may cause a regional shift of the traits that is not hereditary.

  • Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
  • Human base land speed is 30 feet.
  • 1 extra feat at 1st level.
  • 4 extra skill points at 1st level and 1 extra skill point at each additional level.
  • Automatic Language: Common.
  • Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
  • Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.


Age, height and weight

Table 1: Aging Effects

Race MaturityMiddle AgeOldVenerableMaximum Age
Human15 35 53 70 2d20

While the age span of humans is almost the same everywhere, the Height and Weight table given below reflects only the average human. There can exist large regional differences.

Table 2: Height and Weight

Race Base HeightModifierBase WeightModifier
Human, male 145 cm 5d10 45 Kg x1.0
Human, female135 cm 5d10 35 Kg x0.9


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